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Sucker Punch addresses inFAMOUS mission structure in latest interview


Posted by robbiejo on 13 May 2009 / 0 Comment
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In part 2 of the PlayStation.Blog‘s interview with Sucker Punch, the company’s co-founder/development director, Chris Zimmerman, discusses additional details about inFAMOUS including the length of the game, side missions and world exploration.

inFAMOUS is one of Sony’s most important second party releases this year, and buzz has been positive due to favorable early reviews and good word of mouth regarding the demo. PS3 owners, what are your feelings about the game? Are you planning to pick up inFAMOUS when it is released later this month?

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Written by robbiejo


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