• Home
  • News
    • E3 2012
    • Rumors
    • News
    • Interviews
    • Microsoft News
    • Sony News
    • Nintendo News
    • PC / Mac News
    • Mobile Game News
    • Contests
    • Video
  • Reviews
    • Xbox 360 Reviews
    • Kinect Reviews
    • XBLA Reviews
    • Playstation 3 Reviews
    • PSN Reviews
    • Vita & PSP Reviews
    • Wii Reviews
    • Wii U Reviews
    • 3DS & DS Reviews
    • PC / Mac Reviews
    • Mobile Game Reviews
  • Editorials
    • Controversy
    • This vs. That
    • Funny
    • Future Talk
    • Trends
    • Nanotechnology
    • That’s History
  • Podcasts
    • Post Game Report
    • GamersTransform
    • The Bad Dudes
    • The 40Cast
    • The Show Radio
    • The Kid Dogg Show
    • The Phoenix Project
    • ZWO Podcast
  • TAG Legacy
  • About Us
    • TAG History
    • Privacy Policy
    • Contact Us

Review: Rotastic


Posted by Gus Ramirez on 28 Sep 2011 / 0 Comment
Tweet



ROTASTIC_artRotastic is a new 2D arcade/puzzle game developed by Dancing Dots and published by Focus Home Interactive. It didn’t exactly create much buzz before its release so let’s see what we can learn from its horrendous title. Everyone bring out their dictionaries.

-tastic

-adj combining form
jocular denoting excellence in a specified area: the fun-tastic theme park ; their poptastic new single

Judging by just the title of the game itself, it seems that Rotastic wants to deliver excellence in rotating and a lot of it. After playing it though, I can report that this did not turn out to be the case. Sadly, the apparently thrown together title isn’t even the worst thing about this Xbox LIVE Arcade game.

You play through the game as various Vikings and creatures that swing from suspended points in the air. There are seven worlds to unlock and each world contains about ten levels. To clear each level you are tasked with various objectives. These include collecting gems, avoiding monsters and hazards or destroying objects.

You only use two buttons to control your actions on screen. You push A to release/attach to a point and either LB/RB to reverse the direction of your swing. Things starts off nice and easy during the beginning levels but once things get a little more complicated, any mistimed attachment can lead to death. Combine that with the need to replay levels and limited controls, Rotastic ends up being a very furytastic experience.

I know what you’re thinking. How could a Viking trapeze game be bad? Take a swing past the break and I’ll let you know.

You know that feeling of not being in control? I hate it; especially in games. Rotastic wants you to accomplish levels by swinging through a predetermined path quickly and efficiently. If you get it going, it actually feels nice. When I try to think of a comparison, my mind goes to Capcom’s latest 3D Bionic Commando game.  Now if you played that game, you know it had its fair share of problems. But the best part of that game was the swinging. When you got it going and everything was smooth, it felt great. The same thing goes with Rotastic.

Your flight path is always easy to see. The gems will all be blue around one point and then green on the other signaling that you should let go of the point you’re on and transfer to the next point. Unfortunately, it is not easy to complete like intended. The game doesn’t give you enough controls to help you recover when you go off your path. There is no undo button. There is no way of shortening your rope if your swing is too big to collect gems. This becomes especially frustrating when the game introduces obstacles like saws or cannons that will kill you almost instantly every time you run into them. You can always exit out and start over but I found myself passing most levels by just sheer luck.

rotastic_03

That in it self wouldn’t be too bad but the game scores you on how well you complete the levels. You unlock Viking helmets based on your time and point total. You can get points by bouncing off walls or for completing certain shapes with your flight path. Completing a figure-eight will get you the ‘Rotastic’ point bonus while doing a square will award you ‘The Big O’ bonus. To unlock worlds you need a certain amount of these helmets. Unless you complete each level as intended through your first play through, you’ll have to replay prior levels sometimes two to three times to get enough helmets to continue.

There is a multiplayer component to the game as well. You can play with up to three friends (locally only) and compete to collect gems as well as a deathmatch where you compete to cut each other’s ropes to fall out of the sky. These are just as straight forward as they seem and get boring really quickly. The inclusion of online multiplayer might have helped with my other biggest complaint with the game: its price.

rotastic_08

Rotastic’s art style is very cartoony and you can tell that the game doesn’t take itself too seriously. There is nothing wrong with a casual experience. Except that Rotastic is currently selling for 800 Microsoft Points. That is ten real dollars people! This is a game that should be selling for three dollars at the most. If this was on your mobile platform of choice, it would be a .99 cent app to kill five minutes when you needed to.

With all these issues, it is hard to recommend Rotastic on any level. I know it is scheduled to release on PC and PSN in the near future. Hopefully some of the control issues can be resolved in these versions as well as a proper price. Anyone with 800 Microsoft Points burning a hole in their virtual wallets would be wise to look elsewhere for an entertainment fix.

Final Score: D

Share this:

  • Google +1
  • Facebook
  • Twitter
  • Pinterest
  • StumbleUpon
  • Digg
  • Reddit
  • Email
  • Print

Written by Gus Ramirez

Senior Writer - News and Reviews: Gus started gaming back on the NES and has been hooked ever since. When he is not gaming he likes watching Dexter, Mad Men and Justified. He also enjoys staring at the stars with his telescope, eating lots of Mexican food and watching unhealthy amounts of soccer.

0 comments
  Livefyre
  • Get Livefyre
  • FAQ
Sign in
+ Follow
Post comment
 
Link
Newest | Oldest
  • Tags

    2K Games Bethesda Bioware Call of Duty Capcom Darksiders 2 Darksiders II Dead Space Diablo III Dishonored DLC E3 EA Gears of War God of War Grand Theft Auto Halo Halo 4 iOS iPad Konami Mass Effect Microsoft Nintendo pax Podcast ps4 PSN Resident Evil SoldierX Sony Square Enix Star Wars The Show Radio The Walking Dead THQ Ubisoft Uriyya Vita Wii U xbl XBLA Xbox Xbox 360 xBOXREVEAL


  • @talkaboutgames

    • TalkAboutGames: #ff @jvb @TG1_EDDIE @SoldierX For a good time ;)
    • TalkAboutGames: 4 Days to Go #XboxReveal Here is Your Bumbaclot Prediction http://t.co/3QFGzKV8c5
    • TalkAboutGames: Review: Fast & Furious 6 The Game (iOS) http://t.co/5CuWSZRGYx
    • TalkAboutGames: The “Worst” Company (EA) Makes Best Move http://t.co/PJDFJsShkS
    • TalkAboutGames: 5 Days To Go #XboxReveal Here is Your Bumbaclot Prediction http://t.co/UXJthcQU7s
  • Popular Posts

    • Your Favorite Video Game Gun?
      May 19, 2012
    • What type of People did Bioware base Mass Effect Aliens on?!
      May 9, 2012
    • [CONTEST CLOSED] 'Metal Gear Solid HD Collection' Giveaway For Vita
      September 10, 2012
    • Win a GUNGNIR PULSE #Halo4 Armor Set
      November 13, 2012
    • Xbox Live will bridge the 360 and the new Xbox to Co-Existence
      May 10, 2012
  • Find us on Facebook


Copyright © 2013. TalkingAboutGames!
loading Cancel
Post was not sent - check your email addresses!
Email check failed, please try again
Sorry, your blog cannot share posts by email.