Talkingaboutgames wants you to meet Vic Jo, our resident expert on everything. Stay tuned for some real talk from a real dude! (more…)
Nostalgia she’s a bitch. She’ll make you drop $350 dollars on a gaming system and defend it against all odds. You know you can get that nostalgic feeling somewhere else and it should be free, find out how after the jump. (more…)
The next Call of Duty game will be the tenth iteration of a COD game in the last 10 years. On October 29, 2003 Infinity Ward (Published by Activision) unleashed the first Call of Duty game to the world. This November with a little more than 10 years since the first launch of a COD title, Infinity Ward will probably launch Call of Duty: Modern Warfare 4. I think it’s time for a break. (more…)
The bottom line up front is that a gamer killed little kids. No matter how we spin it, the truth is Adam Lanza the Sandy Hook shooter was a gamer. Police have said they found thousands of dollars in video games in his home and odds are pretty good that some of those games are the same shooters you and I play. Two things stick out as I think about the video games angle and Lanza, and you may not like what I have to say but I will not allow gamers to distance themselves from a killer because he was said to be a gamer. We have to own the fact that a gamer killed little kids and yes that makes all of us who consider ourselves to be gamers look bad. (more…)
As 2012 comes to a close, I think it is time to say good-bye to some fictional characters that we have lost this year. Let’s face it, so many fictional characters died this year that we will ring in 2013 a worse world. So grab your darkest suit and your shades and come with us as we talk the top ten fictional character deaths of 2012. Spoilers ahead. (more…)
Today, I strolled into Midtown Comics and purchased Amazing Spider-Man #700. I was anxious to read this issue, not because the current storyline was any good. Frankly, I think it’s been piss poor. Doc Ock managing to switch from his dying, decrepit body and into Peter Parker’s which cause Parker to have to figure out how to switch back before his organs fail and he goes kaput. Not exactly a killer read. But, as the faithful Spider-Man fanatic that I am, I read it and held out hope that there was some big payoff that would make reading this tripe worth my time.
Not only does Dan Slott manage to keep Peter Parker from getting back into his body thus dies at the end of the issue in Doctor octopus’ body, but during the fight Ock has a change of heart thanks to visions of Peter Parker’s life flashing before his eyes and become his own and is now taking the mantle of Spider-Man. The Superior Spider-Man.
Do you mean to tell me that this retched person is now going to be Spider-Man thanks to a few memories? Have we not forgotten what a bastard he has been the past 50 years? The big ending I was expecting turned out to be a wet fart. Thanks Mr. Slott. You have farted on Spider-Man. Why? Because you want to make Spider-Man more like Batman? Um, hello. Batman and Spider-Man are 2 different characters. Why would Marvel allow Slott to do this? Haven’t they learned with past attempts to take the mask off Parker? In the end, he has always returned to take his rightful place as Spidey.
I wonder what Peter Parker did to deserve not just dying in Ultimate Spider-Man, but in Amazing as well. Did he make fun of Mickey Mouse and that vengeful rodent order the hit?What must Stan Lee be thinking about this? All Parker has done was be the best superhero in the Marvel Universe. Now, he is dumped for a super villain all because Slott probably ran out of one liners to feed Parker.
This sucks more than Showgirls.
Well, no more I say.
As of now, I am done with Spider-Man. I was planning on picking up the first issue of Superior Spider-Man, but I refuse to support it. Not until Peter Parker is returned as Spider-Man (Come on, you know it’s going to happen at some point). I will read the older stories and watch the movies for my Spider-Man fix, but I will not buy any of the Spider-Man titles going forward. As a matter of fact, most of Marvel’s books haven’t been that great. Avengers vs X-Men wasn’t that great. The Spider-Men could have been better. Fantastic Four hasn’t been good in a long time. Uncanny Avengers so far has not been a good read and I dropped that title as well. I might as well just stop buying new Marvel titles and stick to DC Comics.
Wow, Marvel has had a banner year in the comics front, haven’t they? They turn Cyclops into a mass murderer, kill both Professor X and Peter Parker. What’s next? Make Wolverine into a secret agent? Have Captain America turn on his country a la Sgt. Slaughter? Sometimes, I think Marvel has lost its focus. Maybe this Marvel Now thing is their way of getting it together. So far, it’s not working.
A lot of people I know hated the reboot DC gave it’s universe last year, but the Batman, Justice League and Green Lantern books have been good (In the case of Batman very good). I am also willing to give Superman, Aquaman and Green Arrow a try. I think DC has churned out some of the better comics the past year and I will continue to support them by buying their books. If Man Of Steel is any good, they might even be able to make a dent in Marvel Studios armor.
Don’t worry Marvel. I’m not totally giving up on you crazy bastards. I still have older graphic novels to read Like Planet Hulk and World War Hulk. Plus, I do love the movies you put out. I just don’t feel that you guys respected us Spider-Man fans with that craptastic storyline and I for one refuse to put up with it anymore. I have been a loyal Marvel fan since I was a kid, but until Peter Parker is back as Spider-Man , I will not buy the comics or any of the toys that come out from here on end. All my eggs will go into Batman’s cowl. If it sounds like I’m whining, perhaps I am. Maybe you should have thought about it before you made this horrible mistake.
Besides I know I am not the only one who feels this way. I can honestly see Marvel taking a hit on this. Titles can lose readers, toys are left on the shelves, t-shirts and other merchandise left unbought. Profits shrinking. Joe Quesada being turned away at Space Mountain. Oh the humanity!
I am just praying that this is all just a part of a long, drawn out story line that will eventually have Peter Parker return. I am hoping that this “Superior” Spider-Man is not what we will have going forward. Only Dan Slott and the Marvel higher-ups know that for sure. I’m hoping that eventually, they do the right thing.
Microsoft pulled off something very strange with the X-Box 360. Something quite special and positively unique: it didn’t piss anyone off. Not really anyway.
PlayStation vs. Microsoft pitiable fanboy patheticness aside, the X-Box 360 performed a veritable Houdini act by both being there (to the tune of roughly 70 Million sales worldwide and a very creditable 2nd place this generation) and also not there for everyone else. No matter what was owned or preferred, the Wii was omnipresent enough to be noticeable, whether for better or worse. The 360 though was a little like Switzerland, amicably standing by, picking up the odd shell from a PS3-headed attack, while making a metric ton of money.
Then the Kinect happened and everything went a bit Belgium (how’re these World War gags treating you?).
Suddenly Microsoft and its flagship bounty were facing a war on two fronts (they just keep on coming!). Its previously core audience were left disfranchised and more than a little peeved at the new casual mass-audience pandering capitulated by the fact that, outside of Halo 4, there have been few noticeable console exclusives this year. Added to that was the ire of the – rational – gaming press, commentators and fans predicated on Kinect’s, well…ghastly awfulness.
So where does this article’s fairly alarmist heading come from? Judging by the mass – very public – support for the Kinect and renewed emphasis on the casual, Microsoft are moving its big ol’ Box away from ‘video games console’ and towards the murky shadows of ‘mass-media entertainment device.’ “Moving forward, Xbox will go beyond the box to reach all new families of devices. Just as Xbox has grown to mean more than just games, it also is more than just a console’ said Microsoft’s chief Xbox marketing officer Yusuf Mehdi.
And that’s very silly indeed.
Case the First: Smart TVs
Technology is like a hyperactive child: it doesn’t stay still for very long. And like a hyperactive child, if you don’t give it any attention it’ll slap you about a bit. Or eat some glue. Televisions are that awful awful child.
It was only a few years ago that HDTVs were the shining heavenly light of the home-entertainment world and now they’re as notable as . Price cuts, new gizmos, bigger screens and BIGGER screens: they evolved quickly. Too quickly. Darwin cried at the majesty of it all.
The next step along the pokémon-esque chain of increasingly bigger beasts is ‘Smart TVs.’ Because what’s anything worth if it isn’t smart these days?
Smart TVs are the same as smart phones except you can’t call anyone (except from Skype…so kind of) and trying to take your photo in a bathroom mirror could result in serious injury. They have all the ‘apps’ – Netflix, facebook, twitter and all that dictatorly lot – available for free provided you have an Internet connection and effectively blend digital television with the web, creating the ultimate modern techy cocktail of unsocial pasty whiteness.
This is bad news for the X-Box.
The only dividing feature between the 360 and PS3 – and the one that undoubtedly pushed them ahead this generation – was its online capabilities. It worked, basically, and left Sony and Nintendo’s online offerings quivering in the dust, weighed down by the shackles of system updates and friend-codes. There was that thorny issue of subscription fees though. Returning to the point of ‘360 as oasis of peace’ thing we opened with today…this may be the one thorn in the side.
That $60 annual fee has been widely ridiculed (especially by PS3 owners) but the reasoning behind it was predicated on two key points: (1) you were paying for a superior experience and (2) you were paying for more than just videogames. The experience was superior true, but that may not be the case next generation as ‘Case the Second’ explores. For point 2, X-Box live subscriptions gave access to all sorts of web-based goodies and Microsoft execs have spent the last five years ramming that idea down the throats of anyone too slow to run away. But – and this is a big but, like Oprah big – everything offered is now, or is soon to be, offered on Smart TVs. For free. Not to mention everywhere else. And while they may be expensive now just remember: TVs are stupid children and devalue like their mother’s love; babies are adorable, toddlers are annoying and kids are plain hateful.
So where does that leave X-Box Live? Microsoft have made a huge effort to emphasise the importance of it being a subscription based experience due to its para-video game offerings. However, in a changing increasingly sedentary world where your TVs can do everything X-Box live can do while also cleaning your toenails, what’s the point in it? While there is the minutest possibility that Microsoft could do a u-turn and initiate a free online service, we’ll have to search the skys for flying pigs first. On a fiscal and reputation ground it’s a ridiculous notion.
Which leads us to:
Case the Second: The Times They Are A’ Changing
There was this thing called the Wii-U released recently. And like most of everything in the modern world (except socks maybe, but give them time) it can go online. Unlike the Wii and its mentally deficient, Sunday-morning-special blathering attempt at online functionality, the Wii-U’s capabilities have been very well received. The Miiverse and it’s twitter-esque communication system, clean user-friendly interfaces, fast loading times and NO FRIEND CODES: Nintendo have pulled out all the stops to make their new generation one that, y’know, is actually relevant.
While Sony’s newest offering is still shrouded in shadow, it’s clear that the big companies are learning from past mistakes. Understandably then, the level of online quality will, or at least should, be a far more improved and universal thing.
So will the next X-box (imaginatively rumoured to be called ‘X-box in an Apple-y move) be able to claim web-based dominion? Time will be, as always, the telling factor. The way the cards are being set up though, it seems only a subtle breeze will blow them down.
Case the Third: Video Games are Ridiculous
We’ve already covered the increasingly ludicrous expense of video game development but it’s a relevant issue here too. The next X-box is rumoured (and almost definitely will because logic) to have a state-of-the-art blu-ray player, graphical processor and more cores that a greengrocers (fruit jokes: it’s all kicking off this week!) And this all very, very, upsettingly, ridiculously, mind-boggingly, pants-soilingly expensive. Sony will, of course, follow suit and the result is likely to be an amorphous, homogenous grey blob of conflictive video game video game-ness.
Such a vast and incessant wave of expense is likely to push the Wii-U and the PC, platforms on which development is cheaper because of dated (or at least withheld) technology and greater freedom respectively, into the fiscal limelight. Let’s paint a picture: Nintendo commits to it’s promise of a greater hardcore experience while keeping costs down/ Microsoft blows up in expense due to technological demands in conjunction with a continued focus on the Kinect and its…stuff. It’s a specific way of reading the predicament granted, but given some thought it’s more than plausible.
Concluding the Issue: An Amicable Back-Track
What this long, ambling and largely blithering article has tried to point out is that, unless they’re careful, Microsoft could dig itself a very deep whole with no way of getting out save a blunt toothbrush. The 360 gambled heavily on the online market and came out king of the castle. Next generation though every device can and will implement a robust online infrastructure; even the 3DS can access Netflix but that doesn’t make it special. The influence of spiraling costs and increasingly singularising technology is going to push the big three uncomfortably close together, like fat guys in an elevator (accept maybe Nintendo…because Nintendo). What matters now is: how are Sony and Microsoft going to identify themselves? Committed fans will always abide by brand-loyalty, that’s banked, but how are these media giants going to pull in fresh meat? History has proven – the PS2′s rampant success to the PS3′s dithering meekness – that past achievements have as much influence as a wet fish and if Microsoft continue down the line of ‘online casual Kinect-iness,’ they could find themselves with a whole basket of the festering buggers.
As fans of video games and its oftentimes ridiculous industry, we should all wish every device the very best of luck. As it stands, the X-Box may need a few pairs of crossed fingers on its side.
Shaky legs. Mildewy sweat forming along the top lip. Eyes dilate and breathing becomes labored. It’s your first day and you’re absolutely sh****g yourself.
Being new is hard.
It’s not often in life that you have to literally become a juxtaposition to survive; the very idea intrinsically denotes a bizarre paradoxical death. When you’re hungry you cannot both eat and not eat, when you meet someone you cannot be both polite and rude, when you’re falling you cannot both float and fall. Each time you will die, be it from malnutrition, a beating or nature’s biggest bitch: gravity. When you’re new however – whether in school, a job or even a public toilet (maybe) – you’d best be ready to bend a scientific principle or two.
Being new requires you to do two things with one hand while running backwards. On a treadmill. At night. In the snow.
You must, unfailingly and definitely, fade far enough into the background that no passing-by pre-existing folk decides to pound upon and – potentially, lets not rule anything out – violate the unwitting ‘ noob,’ to borrow one of the Internet’s most detestable terms. You must also however, do enough to stand out, be distinct and generally bask in the evanescent glow of individuality.
These two things cannot possibly co-exist. And these are the reasons why school can suck my arse.
Being New in Video Games: It’s Like Dying Forever
The Wii-U is the dictionary-defined ‘new kid on the block’ of the video game world. The first foray into the mythic ‘next generation,’ it arguably hasn’t got those detestable pre-existing dweebs to deal with. The Wii-U is a first, right? The very embodiment of the magical new era ahead of us. Like Columbus and his other colonizing murderers it has the heavenly ordained freedom to craft and mold the video game ether into whatever it deems fit. Right?
Well, no, as it turns out. Video games are like a school that never quite finishes. Albeit one with, y’know, a bit more of that ‘fun’ thing. Whereas in school you bounce up through the years until you finally emerge gasping, mewling and ruined on the other side, video games are an industry of constant evolution. There is no end point, no ‘graduation.’ Just a steady spiral of the similar consistently advancing upon itself. In other words: it doesn’t matter how new you are, the old boys will always be ready to knock you down a peg or ten.
Considering the intrinsic challenges imposed by an increasingly entitled society and the whole ‘EVERYBODY’S BROKE’ thing: how will the Wii-U possibly survive? Especially with a name that sounds more like a urinary infection than ‘magic box of fun.’
The Wii-U: Always Use Protection
Much like it’s predecessor, although with less schizophrenic vigour, the Wii-U is hitting our fleshy faces with a smorgasbord of creative impetus. But will these come together to craft a experience to be welcomed with open arms, or create a Frankenstein hybrid destined for life face down in a toilet bowl.
Case the first – the Gamepad:
Looking like an I-pad on Atkins, Nintendo’s newest controller creation stands out like, well, every other controller that’s ever popped out of their zany heads. It was, at first, met with symphonic derision, labeled as ‘ridiculous’ and ‘unwieldy’ (despite not having been wielded) and generally treated like overly enthusiastic first years at school or uni, too eager to assert themselves as either original or interesting. Stupid unmalleable humans.
However, much like with the D-pad, joystick and motion sensors that so characterize Nintendo’s previous generations, the Gamepad is – shock horror – proving successful and popular. As featured on Kotaku last week, a couple of famously sharp critics have sung the praises of Nintendo’s newest gimmick as – OH CRAP – a superior experience to PlayStation and X-Box’s silly old man controllers. Come on guys, what isn’t better with a screen in it? Except Dreamcast but let’s not go there.
Case the second – magical transferrable play:
Not only does the Gamepad look like a techy’s wet-dream it performs like one as well. Through what can only be assumed is some degree of magic or wizardry, the Wii-U can take a game off the television and transport it purely upon the Gamepad’s screen. Now you can play games and watch TV! Whereas the Wii promoted healthy waggling like there was no tomorrow, the Wii-U veritably promotes sedentary ogling, two screens worth in fact.
Case the third – Mario’s HD moustache:
‘Nintendo goes Hi-def!’ To those brought up on the muddy browns and burly men of Sony and Microsoft this statement will mean as much as a stock fluctuation in Guam. To others – like this writer – this is reason enough to commit murder in the name of celebration. For the critical minded, it’s a brutal shame that the Wii was not in HD as it was by far the console best suited for it. It’s graphical limitations demanded that its games (the good ones anyway) moved away from realism and instead towards artistic interpretation, melding art styles, colours and filters to create an experience that was visually engaging without relying on the basic expression of digital reality. Those colours, those styles: it was for that that HD viewing was destined. Take a quick look at New Super Mario Bros. U or Rayman Legends for all the evidence you’ll ever need that the Wii-U has the tools for visually enthralling experiences. Which leads us to…
Case the fourth – it isn’t built on a fiscal volcano:
Video games are getting damn expensive. A million units doesn’t mean anything anymore. Some games (Battlefield 3) are targeting 5 million units sold to make a profit. Video games are at the stage where even critically and commercially successful games like L.A. Noire can lead to the death of their studios (RIP Team Bondi).
This vast ridiculous expense partly (mostly) stems from the fact that the graphical demands of modern games are so hideously expensive even Mitt Romney would balk (ha ha, political satire). Not to mention the sheer people power required: Resident Evil 6 had over 600 people working on it, that’s more people than my country’s national population.
So what in the name of Diggidy Dan is going to happen when Sony Microsoft release their new and even more powerful devices? Costs are going to blow Mario’s moustache clean of his face is what’s going to happen.
The Wii-U then, with hardware mostly equivalent to current-gen HD consoles, is best poised to not hemorrhage money and die a horrible, drawn-out, deathly death.
It isn’t all Sunshiny Happiness However
Despite a strong start in North America (selling 400,000 units in its first week) and sell-out preorders for its UK release last week, the Wii-U’s success will live and die on the strength of it’s software. We can of course expect strong first-party support (Mario, Zelda, Samus, Pikmin and all those charming chaps…and lady) but what about third-party support? A huge amount (note: most of) the negativity pelted against the Wii was predicated on the fact that 3rd parties treated the device like the spawn of the bubonic plague. The Wii-U has, thankfully, had a decent start with Batman and Ninja Gaiden 3 releasing with the console and others – Aliens: Colonial Marines, Darkstalkers 2, Mass Effect 3 – penciled in for release in some foggy future. That these are all ports (and shamelessly lazy ports in some cases) is cause for concern however.
A lack of identity may prove to be an issue as well. The Wii quite quickly found itself a previously untapped market of older gamers and every other bugger who got turned on by the notion of virtual tennis. While it’s competitors kept hold of the traditional ‘hardcore’ market.
Where is the Wii-U going to sit?
It can’t possibly abandon it’s gargantuan Wii-founded market without risking going the way of the Gamecube and yet it seems resolute on trying to pick up a piece of the ‘hardcore’ gaming pie. Head of Nintendo America, Reggie ‘the Bulldozer’ Fils-Aime, has already – incorrectly – stated that ‘the specs are quite different than the competitive systems, much more graphically intensive’ going on to fabulously state that games look better on the Wii-U than they do elsewhere. Well…that’s just wrong isn’t it Reggie? At least for the time being. The point here is that already the Nintendo bigwigs are investing time and energy into pushing the Wii-U as a superior ‘hardcore’ experience whilst ignoring the casual market that their empire is currently built upon. Where will the Wii-U go without the casual lot? Probably down a certain rancid creek without a paddle, but that all remains to be seen.
Overall, the Wii-U seems set to be like the kid who gets it right. Intelligent but personally so, sporty but without the arrogance, friendly but not superficial. Ultimately, regardless of your console allegiance and even your feelings towards the Wii-U itself we all, as one and as gamers, should wish it all the best.
Its success is the industry’s success and than can only be a good thing.
What Current Trends in politics can possibly mean for the gaming community
Regardless of your political affiliation, one thing has become crystallized as a result of the 2012 Presidential and Senatorial Election: American Diversity is showing its teeth, kicking ass and taking names in unprecedented fashion. From record setting Latino – voter turnout and a strong number of women voted into congress to openly gay candidates winning districts and filling seats in the Senate (and let us speak nothing of America’s first African American president winning re-election), the social and cultural landscape which had been changing for some time now in our country has been reshaped so intrinsically that the preexisting model of the American status quo is going the way of the Dodo. Television has pioneered and embraced change for some time now, with shows like Will and Grace, The George Lopez Show, My Wife and Kids and more recently The New Normal showcasing minority and gay lead characters dealing with everyday situations (of course we cannot forget trailblazing shows like All in the Family, Good Times, The Jeffersons, Chico and the Man, 227 and to a smaller extent Different Strokes and Webster for introducing diversity and/or tackling these issues), but now it seems the tide has swept further onto the shore, as policies and laws are being more directly influenced by these groups, thus no longer being relegated to the sidelines as spectators in America’s political process.
This raising of the bar, stepping onto the main stage, etc., will no doubt have significant impacts on many other facets of our society, both in the trivial and meaningful facets of it. One wonders then, how the landscape of the gaming community in the U.S. will be influenced and affected by this vast change. Now the gaming creative, promotional and consumer base has long been diverse to some degree or another; we have had playable characters of different races and genders and games like Mass Effect and Dragon Age have allowed for gay romances, but one can speculate the new levels of inclusiveness these pivotal moments we are experiencing may/will have on our beloved pastime in new and unprecedented ways. Portrayals of women in video games (as well as how they are utilized in the promotional component i.e. trade shows, conventions etc.) was a hot-button issue this year, and perhaps our current progressive climate shift will inform and influence how these issues are addressed and handled going forward. Perhaps we will see more playable characters of diverse sexual orientations not just only in the RPG / customization landscape, but as pre-established characters in the same vain as Marcus Phoenix, Max Payne and Enzio to name a few, and also see an increase in minority male and female leads. In time, shows like G4’s attack of the show will have an influx of Latinos and African Americans anchoring alongside Caucasians, adding new and dynamic interplay to the genres.
Of course, there is always the potential for unfortunate backlash to these progressions, and as a community we will face and deal with them as they come. Hopefully the level of vitriol and hate that these cultural shifts oftentimes see will be kept to a minimum, as the gaming community is heavily populated with forward thinking individuals who realize that life is a lot bigger and more colorful than what old men with old ideas would have you believe. We are living in the days of change, and the future – both near and distant – is rife with amazing possibilities. Our little niche, which honestly is not so little, will no doubt continue to be part of (if not pioneer) that change.
NEF’s quote of the day:
“Why won’t someone tell me if I’m a ghost or not??”
Abraham ‘Grandpa’ Simpson
Sorry for the lack of posts. It’s been a crazy few weeks for this sexy geek. With the storms that have hit NYC, plus personal issues that have been going on, it’s been really hard to be able to update the blog as timely as I’d have liked. Plus, no new comics until recently when I picked up the Uncanny Avengers, Batman and some Spider-Man issues I needed. I will blog about those as well as a vintage pick up I snagged for my Spidey collection.
But, it’s time to bitch like only I can.
My comic reading habits are not that large. I have my favorites and I will pick up an important story arch to read it. Plus, like most of you, I am not rich. I am a working class stiff who has a budget allotted to my purchases. A budget that is usually ironclad. I try not to buy over my means.
The other day, I was in Barnes N Noble, just looking around. I was checking out some Funko Pop figures (love them!) when I saw a book from out the corner of my eye. I was curious so I walked over and picked it up. It was the new hardcover release of X-Men Vs Avengers. I had only picked up just those issues and probably missed out on some key stories so I was thinking of picking it up. I turned around and glanced at the price, which was so nuts that it made me drop the book and back away slowly.
Are you serious?? Does the book come with a pair of Cyclops’ goggles? For that price, I could have picked up 3 graphic novels and maybe a Peppermint Latte at Starbucks.
My issue is I sometimes rely on graphic novels to catch up on missed storylines or stories that were extended to issues I didn’t pick up. I enjoyed X-Men Vs Avengers but it doesn’t mean I am going to pick up comics I generally don’t read just to catch up on what’s going on. Same with the current Batman: Death In The Family arch. I like the story, doesn’t mean I am picking up Catwoman or Batman Incorporated just to follow what’s going on.
That’s why I am a huge fan of graphic novels. I can read the entire story in a book. I don’t have to hunt down and spend money on titles I don’t generally read just because I need to follow the story. That’s just Marvel’s and DC’s way to get us, the readers, to spend more money. Look, I understand the comic companies want to make as much money as possible. If the consumer wants to buy all these issues, it’s their right to be able to.
I think the comic book companies are beginning to realize that a lot of readers will wait until the graphic novel comes out to read the stories, which is why the prices are being jacked up. I remember paying 20.00 at most for a graphic novel. Now, that’s usually the starting point. Plus, they are also splitting the stories into multiple graphic novels which is why we saw a bunch of Brightest Days, 2 volumes of Knightfall and what looks to be a second volume of The Court Of Owls coming out.
Prices aside, I love the graphic novels. I love that there are also original stories written specifically for release as a graphic novel, like Spider-Man Season 1 and The Earth One stories. I’m just hoping that the comic companies, printing companies or whoever decides the cost, keep the prices at an affordable rate. I would hate to see readers stop buying because of it.