Mirror's Edge to feature time trials, obviously
Mirror’s
Edge, the game in which you play a tiny Asian lady who is jumping over
the rooftops of some dystopia for largely unimportant reasons, sounds
like a lot of fun, with its accurate-ish physics, its lack... - Read the full story
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Recent Reviews
Review: Star Wars: The Force Unleashed
The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?!
The problem, though, lies in the... - Read the full review
Just imagine being able to do all those acrobatic things that Altair did in Assassin's Creed ... but in a near-futuristic city ... with a gun ... and in first-person. That's part of what you'll be doing in EA and DICE's Mirror's Edge as you take protagonist Faith through the game's mysterious story about a corrupt and watchful society.
But before they went ahead and began to create the fantastic looking action game we see running on PS3 and Xbox 360 now, they had to conceive the idea. Many moons ago, the team created the video below to show what they hoped to bring to the table in Mirror's Edge and you know what? They came pretty damn close.
Sony Europe's Eight Days is canceled. Sad but true. Why? Sony thought that it wouldn't be worth the effort as much as titles like EyePet. All that aside, the game's original 2006 teaser trailer showed some truly impressive graphics and animatons for a third-person shooter. But it was all CG.
...or was it? A new video showing off a bunch of in-game animation tests from Eight Days has surfaced, and there's nothing to say about it but "wow." Aside from the fact that, like Stranglehold, the character manages to slide across every surface like it's slathered in Crisco ... you know you'd dig this. Imagine if GTA IV (sort of) or Gears of War had this level of varying animations. Hopefully these resources will be redistributed to other Sony projects ... namely God of War III or Uncharted: Drake's Fortune 2.
Are you excited for Microsoft's Mii Avatar program? It sure looks nifty based on the few times we've seen it, but how does it REALLY work? You, know, what will the experience be like when you, the gamer, get the New Xbox Experience loaded up in a few months?
Major Nelson gives us a detailed walkthrough of the character creation process and yes, it really does look, sound and appear almost exactly like the Mii interface. Though, with that nice, shiny HD polish. Can't wait!
<a href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:af0e0dcd-5cff-43a2-bd32-4841fe6a89d1&showPlaylist=true&from=msnvideo" mce_href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:af0e0dcd-5cff-43a2-bd32-4841fe6a89d1&showPlaylist=true&from=msnvideo" target="_new" title="Avatars in the new Xbox experience">Video: Avatars in the new Xbox experience</a>
Las Vegas has been playing host to the 2008 GameStop Manager's Conference this week, leading to all sorts of intersting rumors and information. Newsweek's N' Gai Croal blogged that EA chose the event to show off, privately of course, the first footage of Fight Night Round 4, announced months ago. But if you're not there, you can't see it. Awwe.
...Or can we? Peter Moore, President of EA Sports, took to the stage (EA's motion capture stage, to be exact) at an event however many months ago to not only formally announce Round 4, but also give the attendees a bit of a treat: the ability to sit in on a live motion capture session, and glimpse the first [very early] pre-visualization gameplay. Guess what? Someone recorded it! Hey, it may not be what GameStop managers saw, but beggers can't be choosers, right?
Jace Hall sure is producing some interesting behind-the-scenes video content as of late. The former Monolith Productions and Warner Bros. Interactive executive snagged the world premiere off-screen footage of Duke Nukem Forever a few months back, and now in his latest episode of his internet show, he's at it again.
Jace has ventured out to Texas to get the scoop on Gearbox Software's upcoming Aliens: Colonial Marines and Borderlands; as well as id Software's RAGE and DOOM 4. Ok, well, he only manages to get actual gameplay footage of 3 of those...I'll let you guess which is which. Bottom line: If you've been following the development cycle of these titles, here's your first chance to see them in action, being played on real development kits. They all look fairly decent thus far, but they're all also a while off. If nothing else, you're sure to get some laughs from the following...
The makers of Legendary are plugging away in order to get the game ready for its September release, but that time crunch hasn't stopped them from releasing a new series of videos giving gamers a Behind the Scenes look at what makes Legendary unique.
This first video gives you an idea on the genesis of the world, how some of the creatures work within the game world, how their bodies reflect the damage they've taken, and gives you a look at some of the beautiful vistas within the game.
We had a chance to see this in motion during E3 a few weeks ago, and although there were still some A.I. bugs and graphical issues to be ironed out, the game was looking pretty solid.
Avatars are real. That 3D, motion-controlled interface? Not so much. However, that doesn't mean the new, revamped (extremely) Xbox 360 dashboard is any disappointment when it comes to features. Oh no.
Didn't get to see it that well on stage yesterday? Here's a detailed walkthrough, explaning all aspects of the new UI that you'll be getting in just a couple months.
We're now just a week away from "officially" seeing more on Afrika, the mysterious new PS3 title from Sony Japan. And while a few of us here at Talking About Games might be alittle more than excited for Sony's upcoming hi-def Pokemon Snap killer as Sony's press conference approaches, there's quite a few of you on the fence still.
Understandable, I mean what do we know about the game...really? You're an unnamed (male or female) photojournalist sent to Africa to take snazzy animal pictures on your camera for points, complete tasks and earn new gear.If that doesn't cause you to giggle like a school girl inside, then maybe a sampling of the game's epic-sounding soundtrack will. Care of Scoring Sessions, we now have a peek at what Sony's doing to enhance the experience of virtual digital photography: a full orchestral soundtrack that would be fitting for a [good] Indiana Jones flick. They're sure putting a lot of effort into this, let's hope it pays off. Have a listen...
Review: Star Wars: The Force Unleashed
The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?!
The problem, though, lies in the... - Read the full review
Mirror's Edge to feature time trials, obviously
Mirror’s
Edge, the game in which you play a tiny Asian lady who is jumping over
the rooftops of some dystopia for largely unimportant reasons, sounds
like a lot of fun, with its accurate-ish physics, its lack... - Read the full story