Every week on Inside Xbox, Nelson & Natalie recommend a game for you to Pick Up & Play!
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Recent Reviews
Review: Star Wars: The Force Unleashed
The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?!
The problem, though, lies in the... - Read the full review
Arguably one of, if not the best Wii games of early 2008 was Grasshopper Manufacture's unique action title, No More Heroes. The game had a trendy and badass protagonist by the name of Travis Touchdown who wielded a lightsaber-like sword and cut fools into tiny bits. Needless to say that alone cemented this game in gamer's hearts. Day one of TGS has brought us an exciting and completely unexpected announcement: there is a sequel.
No More Heroes: Desperate Struggle is coming to the Wii ... eventually. Other than the fact that Grasshopper is confirmed to be working on it, and that Travis is back, there's nothing else to go on. No gameplay. No release date. Just some awesome music that I plan on, um, "putting" on my phone very shortly.
Well, actually it's GameTrailers that's doing the comparing, but we can observe and make comments.
Banjo-Kazooie is hitting Xbox LIVE Arcade on November 26th (or on the release day of Nuts & Bolts if you pre-order!!!), but how does it stack up against the old N64 counterpart? Aside from the noticeable higher resolution textures and VASTLY improved framerate ... it looks exactly the same. That's a good, good thing. Well, there's the whole removal of the Nintendo label in the intro, but that's a small isuue that doesn't really matter.
Remember Albert Wesker? If you haven't played and finished the Resident Evil series (most notably RE4), then I won't spoil where he stands in the series' plot-line right now. That will be left up to Capcom!
Starting off their Tokyo Game Show offerings with a bang is this new trailer for Resident Evil 5, due out March 13th next year. Comprised of both (badass-looking) cinematics and in-game footage, Wesker's return will obviously steal the show for fans. Take a look.
Hit the jump for a second bit of footage (inlcuding MUCH more gameplay footage and even a Jill Valentine cameo), straight from the Microsoft presser.
The last two weeks have been MURDER for us. See, we've actually played Call of Duty: World at War, and while we're dying to talk to you about it, a press embargo has our lips sealed.
We're planning a big blowout of Call of Duty: World at War news and previews for you tomorrow, with four different previews being offered up (no, we're not kidding). While we get back to our furious typing, here's the latest gameplay trailer for the upcoming shooter from Treyarch. It features cool stuff like flammable objects and buildings exploding, two key ingredients for awesome carnage.
Showdown Town. It's the new hotness in the land of Banjo-Kazooie. Miles and miles of grassland, beautiful vistas, quaint little wooden houses. It's peaceful-looking, isn't it? Plus the fact that there's all that space to drive around in.
The following new footage shows off Banjo's new hub world in even greater detail than before. See the various townsfolk NPCs, Jinjos, the gigantic Jiggy case in the center of town. Wow. Rare look to have delivered a graphical accomplishment, if I do say so myself.
Just imagine being able to do all those acrobatic things that Altair did in Assassin's Creed ... but in a near-futuristic city ... with a gun ... and in first-person. That's part of what you'll be doing in EA and DICE's Mirror's Edge as you take protagonist Faith through the game's mysterious story about a corrupt and watchful society.
But before they went ahead and began to create the fantastic looking action game we see running on PS3 and Xbox 360 now, they had to conceive the idea. Many moons ago, the team created the video below to show what they hoped to bring to the table in Mirror's Edge and you know what? They came pretty damn close.
Sony Europe's Eight Days is canceled. Sad but true. Why? Sony thought that it wouldn't be worth the effort as much as titles like EyePet. All that aside, the game's original 2006 teaser trailer showed some truly impressive graphics and animatons for a third-person shooter. But it was all CG.
...or was it? A new video showing off a bunch of in-game animation tests from Eight Days has surfaced, and there's nothing to say about it but "wow." Aside from the fact that, like Stranglehold, the character manages to slide across every surface like it's slathered in Crisco ... you know you'd dig this. Imagine if GTA IV (sort of) or Gears of War had this level of varying animations. Hopefully these resources will be redistributed to other Sony projects ... namely God of War III or Uncharted: Drake's Fortune 2.
Are you excited for Microsoft's Mii Avatar program? It sure looks nifty based on the few times we've seen it, but how does it REALLY work? You, know, what will the experience be like when you, the gamer, get the New Xbox Experience loaded up in a few months?
Major Nelson gives us a detailed walkthrough of the character creation process and yes, it really does look, sound and appear almost exactly like the Mii interface. Though, with that nice, shiny HD polish. Can't wait!
<a href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:af0e0dcd-5cff-43a2-bd32-4841fe6a89d1&showPlaylist=true&from=msnvideo" mce_href="http://video.msn.com/?mkt=en-US&playlist=videoByUuids:uuids:af0e0dcd-5cff-43a2-bd32-4841fe6a89d1&showPlaylist=true&from=msnvideo" target="_new" title="Avatars in the new Xbox experience">Video: Avatars in the new Xbox experience</a>
Review: Star Wars: The Force Unleashed
The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?!
The problem, though, lies in the... - Read the full review