Win free schwag!

prizefightercontest.jpg
Our superbulous contest this week is for a free copy of Prizefighter for the Xbox 360.  Check it out!

Today's Top News:

article imageBungie debuts Halo 3's "Assembly" map

What's that, you haven't heard of anything called "Assembly" in Halo 3? Oh, pfft, my mistake, that's because it wasn't called "Assembly" until now. Previosuly codenamed "Purple Reign," Bungie finally debuted the...
- Read the full story

More Articles...

Inside Xbox: Pick Up & Play

ix_pickupandplay_1.jpg
Every week on Inside Xbox, Nelson & Natalie recommend a game for you to Pick Up & Play!
 
Download new episodes every Monday on Inside Xbox!

Recent Reviews

article imageReview: Bionic Commando: Rearmed

If you ever had the opportunity to play the original Bionic Commando on the NES in 1988, you know how painfully difficult the game can be. You probably could have fed everyone in the world if you had a nickel for every time you cursed Capcom’s name....
- Read the full review

More Articles...

Podcast Lineup:


UncleGamer Radio   UncleGamer Radio
Disagreements and debates every Monday
UncleGamer Radio   Achievement Junkie
Tune in for the inside scoop every Wednesday.
Post Game Report   Post Game Report
Get caught up on the week's news every Friday.
Remember When   Remember When
All the geeky and retro goodness you'll ever need every other week.

Sign up for our Game Nights!

Halo 3 (Xbox 360)
Tue, Sep 2nd, @8:00pm - 10:00PM
Halo 3 (Xbox 360)
Tue, Sep 2nd, @8:00pm - 10:00PM
Call of Duty 4 (Xbox 360)
Wed, Sep 3rd, @8:00pm - 10:00PM
Call of Duty 4 (Xbox 360)
Wed, Sep 3rd, @8:00pm - 10:00PM
Xbox 360: Gears of War
Thu, Sep 4th, @8:00pm - 10:00PM
Xbox 360 & PC: Shadowrun
Fri, Sep 5th, @11:00pm - 11:59PM

Featured Video


Featured video: We're bringing you updated video coverage from PAX 2008 all weekend long!

Polls

Which of these upcoming August/September releases are you most excited about?
 

Grab our RSS Feed

Latest Forum Posts

Recent comments...

Bethesda drops bomb, releases new Fallou...
Funny. Listening to the voices, I can hear - a Breton, the Palace Guard, Kajitt...
Bethesda drops bomb, releases new Fallou...
Wowwee! Wowee! Wowee! I can't wait to take on some RadScorpions!!
Gears of War 2's real achievements detai...
Good stuff. I still can't believe that Seriously 2.0 is real.
Saints Row 2's Xbox 360-exclusive Collec...
What? No Tera Patrick swag?
Dead Space release date tweaked, moved c...
Around Halloween will be the time many big name titles launch. This move will la...
Saints Row 2's Xbox 360-exclusive Collec...
1 gb flash drive? What's that retail for...$4 USD? No thanks. I'll be passing...
Aug 05 2008
Review: 1942: Joint Strike PDF Print E-mail
Written by Josh Krehbiel   
Tuesday, 05 August 2008

strikecover.jpg

Back when it was difficult to get a circuit board to do anything more interesting than throw 16 colors on a screen, home consoles were a wrecked and abortive attempt by a few dying companies, and arcades roamed the land devouring our nation's quarters, the shoot-‘em-up (shmup) was born. You had a guy, you have to shoot legion upon legion of other guys, and this was the extent of the excitement you could expect. It was a simple formula, one that anyone could wrap their head around, and it ended up being a helluva lot of fun, even if it did eat your allowance.

Eventually console gaming became a norm and people found more exciting genres to fill up their time, but occasionally a new shmup schleps its way onto the market, asking you to please, if you could, relive the heyday when you didn't need save points and plot and anything but quick reflexes. 1942: Joint Strike is one such game, really dazzling you with graphics in all of the thirty minutes you'll be playing it. A visually tasty reminder of why these games just aren't made anymore.

Let’s let fly after the jump

strike1.jpg

The 194X series is an old series that's officially lost its way. Probably one of the first additions to the endless plethora of World War II games, it started off concentrating on imaginary skirmishes over the Pacific Frontier, and after a few iterations, seems to be about taking down heavily-armed 747s over volcanos for some unknown and invisible army. While it seems a bit pointless, the enemy, whoever they are, felt it necessary to throw about 3,000 planes at you, so let’s just go with it.

So you're on a blasé mission for the whoever army, and you get a choice of three planes; regular, sturdy, and quick. While flying, you can pick up one of three different weapon upgrades, or acquire one of two different superweapons that only last ten seconds each, and once you defeat the game's five bosses…that's it. There is nothing else. The game is so blatantly short and low on content that one wonders how much work they put into animating that volcano. No unlockables, no theatrics, just running and gunning and a very passive ‘fin’ at the end.

strike3.jpg

Lack of content aside, it does look good. It's a bit cartoony, sure, but still believable and pleasing, and the whole "roll of film" motif they have throughout is clever, as if you're supposedly watching lost footage of one plane taking on a gajillion others. It's a good look, even when the camera steals the game away from you to fly over a destroyed dam in sepia tones (why?). The touch-up is probably the biggest selling point, producing one of the better looking games in the arcade.

Gameplay is everything you’d expect. It's the usual routine; each plane moves in its own way, so you know what to expect when one creeps onto the screen. I hope you don’t like your thumbs, because they will get quite a workout as you have to buttonmash just to keep firing. A for a regular hit, X for a missile attack (which you slowly acquire with each kill), and Y to drop “the bomb” which hurts everything on the screen. That’s pretty much what you’ll be doing the whole time, except for this odd little bit where you’re being chased by the final boss and dodging biplanes, but other than that, it’s a familiar bit.

strike4.jpg

Familiar being the right word for what you’ve got here. The game is the same, no matter how you come at it. The difficulty you select only determines the number of lives you have, the flight paths and spawn points and modifiers will all be exactly the same. It allows for the rinse-and-repeat gameplay that one comes to expect from shmups, but seems a bit short when compared to the variety we expect today.

The boss battles are graded, with a letter assigned based on how quickly you burn it down, which depends on how well-stocked you are when you fly up to it, which itself depends on how well you know the levels themselves. In this way, it practically screams "play me over and over," until you learn every little detail and get the most points, but when the end result is being the biggest weener on a insignificant forum board, it still feels pointless.

strike2.jpg

In a very gimmicky kind of way (it's in the title, for chris's sake), this game features a very exciting co-op mode. Sure, all they do is drag you through the single player version again and double the number of enemies, but it's just the right amount of enemies to make the air battles seem hectic and heartracing. You also can choose a special "joint strike," a special attack that depends on where your partner is. You can extend lightning between the two planes, hitting everything in between, for example. It's a nice trick, allowing for more of a co-op kind of play, and with Live Support that actually works, it makes the multiplayer a viable option.

Sadly, there is only so much I can say about a game that you can clear while waiting for the pizza guy. I enjoy playing the game, it's mindless fun with just the right number of tricks that drove the genre, and the multiplayer is fastpaced enough to kill a half-an-hour in an exciting fashion, but in the end it's just the same nonsense that we've seen before. No innovation, no real content to speak of, and no reason to ever look upon it again after you've gotten as many achievements as you're willing to attempt.

It just feels lazy; other shmups tend to be longer and feel more juicy, there are a lot of things they could have added easily, but didn't, and it markets itself to a subset that just isn't in abundance anymore. It’s going to take a bit more than a new can of paint to make people excited about shmups again. Right now, it’s just a funny name for a genre. He he, shmups.

Final Score: C

Trackback(0)
Comments (1)add comment

Shiz said:

The demo was fun but 30 minutes seems rediculously short for a shmup. Guess I will have to pass after anticipating this game for quite a while.
August 09, 2008

Write comment
You must be logged in to a comment. Please register if you do not have an account yet.

busy
 
< Prev   Next >

Recent Reviews

article imageReview: Bionic Commando: Rearmed

If you ever had the opportunity to play the original Bionic Commando on the NES in 1988, you know how painfully difficult the game can be. You probably could have fed everyone in the world if you had a nickel for every time you cursed Capcom’s name....
- Read the full review

More Articles...

Podcast Lineup:


UncleGamer Radio   UncleGamer Radio
Disagreements and debates every Monday
UncleGamer Radio   Achievement Junkie
Tune in for the inside scoop every Wednesday.
Post Game Report   Post Game Report
Get caught up on the week's news every Friday.
Remember When   Remember When
All the geeky and retro goodness you'll ever need every other week.

Log In / My Profile

Welcome to Talking About Games!

Today's Top News:

article imageBungie debuts Halo 3's "Assembly" map

What's that, you haven't heard of anything called "Assembly" in Halo 3? Oh, pfft, my mistake, that's because it wasn't called "Assembly" until now. Previosuly codenamed "Purple Reign," Bungie finally debuted the...
- Read the full story

More Articles...

Sign up for our Game Nights!

Halo 3 (Xbox 360)
Tue, Sep 2nd, @8:00pm - 10:00PM
Halo 3 (Xbox 360)
Tue, Sep 2nd, @8:00pm - 10:00PM
Call of Duty 4 (Xbox 360)
Wed, Sep 3rd, @8:00pm - 10:00PM
Call of Duty 4 (Xbox 360)
Wed, Sep 3rd, @8:00pm - 10:00PM
Xbox 360: Gears of War
Thu, Sep 4th, @8:00pm - 10:00PM
Xbox 360 & PC: Shadowrun
Fri, Sep 5th, @11:00pm - 11:59PM

Inside Xbox: Pick Up & Play

ix_pickupandplay_1.jpg
Every week on Inside Xbox, Nelson & Natalie recommend a game for you to Pick Up & Play!
 
Download new episodes every Monday on Inside Xbox!