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Jan 19 2008
Rumor: Xbox 360's RRoD cause explained from a Microsoft insider PDF Print E-mail
Written by Phil "SempraFi" Meza   
Saturday, 19 January 2008

rrod.jpg

Before we even start, it should be stated: this is a huge rumor; nothing has been confirmed, verified or checked out officially. Take this with a large grain or salt, or a swig of your favorite...drink. 8BitJoystiq, the blog run by Jake Metcalf which broke the news about Microsoft and Bungie splitting up nearly a week in advance of the official announcement, claims to have another exclusive. A big one, if true.

The internet is always ablaze with talk of the Xbox 360's Red Ring of Death issue, I've experienced the problem, I'm sure many of you have as well, and with so many various "confirmed" causes for the problem, how can anyone know for sure? If the following interview is legit, aside from the fact that the majority of the information explained is known in some fashion already, we may at least know for sure now.

A Microsoft employee who has worked on the Xbox "project" for the past few years seems to have outed the official causes for the hardware failures, and even claims to dish some dirt on Microsoft's testing, QA and manufacturing processes prior to the console's launch in 2005.

Hit the jump for more on the "rumored" interview... 

While I won't spoil the full interview, let's cover some of the more interesting portions. The first question that Metcalf asks their source is, what is the real failure rate of the Xbox 360? Microsoft's "insider" spills the beans on the real number:

It's around 30%, and all will probably fail early. This quarter they are expecting 1 M failures, most of those Xenons. Some of those are repeat failures. Life expectancy is all over the map because the design has very little margin for most of the important parameters. That means it's not a fault tolerant design. So a good unit may last a couple of years, while a bad unit can fail in hours. I have a launch unit and have not had a single problem with it. And it's used a lot. But I don't know anyone else with a 360 that hasn't broken, except you now. There's no way to tell when yours might die. But the cooler you can keep it, the longer it will probably last. So stand it up, keep it in free air, etc. :Note : Xenon was the code name for the first Xbox 360 mother board.


That same number has been reported by retailers for over a year. It's asked what, if anything, is the main problem within Microsoft internally that led to the dreaded RRoD plague, to which it's stated:

 

First, MS has under resourced that product unit in all engineering areas since the very beginning. Especially in engineering support functions like test, quality, manufacturing, and supplier management. There just weren't enough people to do the job that needed to be done. The leadership in many of those areas was also lopsided in essential skills and experience.

  and

 

 MS was so focused on beating Sony this cycle that the 360 was rushed to market when all indications were that it had serious flaws. The design qual testing was insufficient and incomplete when the product was released to production. The manufacturing test equipment had major gaps in test coverage and wasn't reliable or repeatable. Manufacturing processes at eall levels of suppliers were immature and not in control. Initial end to end yields were in the mid 30%. Low yields always indicate serious design and manufacturing defects. Management chose to continue to ship anyways, and keep the lines running while trying to solve problems and bring the yields up. Whenever something failed and there was a question about whether the test result was false, they would remove that test, retest and ship, or see if the unit would boot a game and run briefly and then ship. 360 is too complex of a machine to get away with that.

 

  Here we come to the backbone of the interview, the part I'm sure most will care about. What exactly, is causing the Red Ring of Death? Plain and simple. Something people have tried to get Microsoft to explain for over a year.

 

RROD is caused by anything that fails in the "digital backbone" on the mother board. Also known as a core digital error. CPU, GPU, memory, etc. Bad parts, incompatible parts (timing problems) bad manufacturing process (like solder joints), misapplied heat sinks or thermal interface material, missing parts, broken parts, parts of the wrong value, missed test coverage. Any one or more, on any chip, or many other discrete components, would cause this. And many of the failures were obviously infant mortality, where they work when they leave the factory and fail early in use. The main design flaw was the excessive heat on the GPU warping the mother board around it. This would stress the solder joints on the GPU and any bad joints would then fail in early life.

 

There are also other significantly high failure rates in other areas, like the DVD.

 He goes into more detail on various sub-problems that contribute to the hardware failures, inlcuding defective parts, the infamous heat sink debacle, the heated "vertical or horizontal?" debate, the fact that new, Falcon chipsets are still seeing roughly 10% failure rates, and even what I've seen myself: old pre- Falcon units being taken off shelves, fitted with new parts, and then packaged in new boxes which were then sold over the Holidays.

 Great interview, even if it isn't true, so be sure to head over and read the full article. Something tells me it is though, either way, way to draw that traffic, buddy! Now, if we could only get an interview from someone like this on what's going on with Xbox Live...

 

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Psychsam said:

Interesting. I do have to say that I have had my unit since they were first released and have had no problems. I even keep mine in an entertainment system and have not gotten the RROD. I must be extremely lucky. Now watch it will break tomorrow.
January 19, 2008

xTHRASHx said:

holy cow, talk about opening up a can of beans
January 19, 2008

Scodiac said:

1 guy on gamespot's the hotspot completely denounced that bungie rumor when this guy broke that story. Gamespot was pretty embarassed a week later. I'm sure they'll have something to say about this interview too.
January 20, 2008

snipr14 said:

hmm, i guess my console falls within the "ok" scale of 5% failures(which was what microsoft was shooting for when the console launched). Not going to send it back though. (I love that part where the Insider says theres MISSING or BROKEN parts! thats hilarious)

This guy must not have liked microsoft
January 20, 2008

Blackflash said:

If true, which it is likely to be, MS has been selling us deffective unit knowing that they will fail, that show how they care about the gamers, This just means that they dont care about us they care about beating sony. Well if my current unit dies the one who answers the phone when i call for support might quiet his job that day
January 20, 2008

lilkuke said:

blackflash is right. micrsoft was so caught up with getting their system out before somy that they forgot about us, the gamers. of course, this is just a rumor, but, if it's true, it shows how much xbox cares about us. smilies/angry.gif
January 20, 2008

Brillig said:

Follow-up to the story here: http://blog.seattlepi.nwsource...129931.asp
January 21, 2008

Deathblow23 said:

I can tell you now,...this interview HAS to be legit. What else could explain why I have had 8 Xboxes? I have had every failure you can have. I was even given a replacement console that was broken when I opened it!!! Previous statements were true...Microsoft only cares about beating Sony. Do you realize that they are already plotting the successor to the 360 as we speak and they will probably launch it WAAAAAY to early too and it will be a shoddy piece of work too. Everyone will line up at midnight just like on 11/22/05 and they will get home and be furious. With all this being said...the REAL question to be answered is why are the class-action lawsuits against Microsoft not truly hitting them in the wallet? Microsoft should be held accountable for this ridiculously high failure rate. Does the world not understand that this is UNETHICAL business practice?
January 22, 2008

SamF2000 said:

Nothing people already really knew. The mb warping and solder joints failing explains why towel trick works as a temporary fix. your remelting the cracked solder ! But had no idea the sloppy production that it actually had with practically no testing... oh well, the next xbox if there is one... will be tested better I am sure.
January 28, 2008

Holych1cken said:

I'm a victim and I have already given up after a month.
May 04, 2008

Blackflash said:

I'm a verry recent victim and it toke me 4 day to get through and get my cuffin ordered. what a load of crap if you ask me.
May 04, 2008

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