Win free schwag!

spectrobes.jpg
Leave us a comment, and you could win Spectrobes: Beyond the Portal for the DS!

Today's Top News:

article imageBlizzard likes money; releasing StarCraft II campaign as three separate products

Blizzard fans (and StarCraft fans, especially) present  BlizzCon 2008  today were probably shocked to hear that when the RTS's sequel releases, single-player fans are in for a treat. An expensive treat. You see, Rob Pardo,...
- Read the full story

More Articles...

Inside Xbox: Pick Up & Play

ix_pickupandplay_1.jpg
Every week on Inside Xbox, Nelson & Natalie recommend a game for you to Pick Up & Play!
 
Download new episodes every Monday on Inside Xbox!

Recent Reviews

article imageReview: Star Wars: The Force Unleashed

The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?! The problem, though, lies in the...
- Read the full review

More Articles...

Podcast Lineup:


UncleGamer Radio   UncleGamer Radio
Disagreements and debates every Monday
UncleGamer Radio   Achievement Junkie
Tune in for the inside scoop every Wednesday.
Post Game Report   Post Game Report
Get caught up on the week's news every Friday.
Remember When   Remember When
All the geeky and retro goodness you'll ever need every other week.

Featured Video


Featured video: Swing into action with the launch trailer for Spider-Man: Web of Shadows

Polls

Which October game excites you the most?
 

Grab our RSS Feed

Latest Forum Posts

Recent comments...

The Post Game Report: Episode 35
can't dl it from site ill try itunes
The Post Game Report: Episode 35
hey very nice podcats hope to see much better work in the future
Win Spectrobes: Beyond the Portals for t...
My Spcetrobe would have the ability fly. Because in my opinion, flying is so bea...
Review: Rock Band 2
Rock band 2 is so much better improvement from the original Rock band. I like th...
First Impressions: Good Old Games
I bought Fallout 1 & 2 off the site a couple weeks ago.
Begin the countdown: Gears 2 goes gold
OMG YES IVE BEEN WAITING FOR SOO LONG TO HEAR THAT LOL LET THE BEATINGS BEGIN NO...
Feb 25 2008
Review: Professor Layton and the Curious Village PDF Print E-mail
Written by Ian "Taxman" Small   
Monday, 25 February 2008
laytonbox.jpg

Professor Layton and the Curious Village is a very difficult game to pin down in any way.  It’s hard to categorize.  It’s hard to describe.  Most of all, it’s hard to really understand just why this game is so much fun.  A puzzle and adventure tag-team equal in greatness to duos like peanut butter and chocolate or chips and salsa, Professor Layton is a truly wonderful intellectual duet of fun.

Just what is Professor Layton and the Curious Village?  Developed by RPG uber-studio Level 5, Layton is a mediocre adventure game combined with brain-twisters, some of which are hundreds of years old.  While this most likely sounds like a recipe for monotony, rest assured such is not the case.  Though both aspects of Layton would be undesirable individually, together you get a mesh of gameplay that will grip you and leave you opening up your DS during red lights and other short pauses, hoping to complete another of Layton’s challenging puzzles.

Hit the jump for more brain-bending fun.

The game focuses on the titular Professor Layton and his apprentice, Luke.  The two are called to quaint, enigmatic little town in the English countryside called St. Mystere.  The town is dominated by a mysterious tower, though it holds far more secrets than just the meaning of the sky-high monstrosity.  Summoned by the widow of the late Baron Reinhold, the owner of the village, the pair must solve many mysteries on their quest to find the “Golden Apple” that is hidden somewhere in the village.  The finder of the Golden Apple will get the dead Baron’s entire inheritance.

platcv_1.jpg

This yarn is a convenient setup for the many puzzles Layton presents you.  Everybody, from the butler to the inn owner to some random guy in the town restraint is a puzzle nut, and sometimes it seems that just looking at them is all it takes for them to stop you and ask you a puzzle.  In fact, a town resident informs you at the beginning of the game that St. Mystere’s main export is puzzles.  The game contains over 130 puzzles, after all, so the story’s puzzle fixation is a forgivable premise in order to cram in so much brain-teasing goodness.

The gameplay of Professor Layton takes two forms.  Some of your time is spent in the overworld, exploring St. Mystere, talking to villagers, and the like.  The actual area you can explore and the number of people who can talk to is more limited than other games with adventure aspects.  Taken on its own, this part of the game seems a little subpar, until you realize that the main part of the game is actually the puzzles.

The majority of your time will be spent in puzzle mode, solving actual puzzles.  These puzzles take myriad forms, requiring many different kinds of input to solve.  In one puzzle you will be writing your answer out, the next will have you circling something, the one after that will require you to draw some lines, and the one of that will have you moving blocks to get a ball from one space to another.  The many different forms of puzzles and inputs make this game ideal for the DS.  Sure, most could be done on another system, but the interface would be a chore and frankly wouldn’t be fun.

platcv_2.jpg

The puzzles themselves present a good range of challenge, from easy to infuriatingly hard.  However, you don’t have to complete every puzzle you come across.  In fact, should you encounter one you can’t handle you can just leave it and move on before you tear all your hair out.  I found myself only getting stuck on one or two puzzles, though I did spend over an hour on some of the really tricky puzzles at the end.  Sometimes you will get items when you solve puzzles.  These items are parts of several sets, and if you complete a set you get an extra ability, as well as unlocking some extra puzzles.

Layton’s fixation on puzzles does sometimes seem a bit forced.  At one point there is a murder, and a villager says something like “Dear god, he’s dead!  Hey, that reminds me of a puzzle.”  However, everything is cleared up by the end of the game, and such things are explained in a way that events like the above example will no longer bother you.

Level 5 is well known for their graphical prowess, and it shows.  In an inspired decision, Level 5 decided to forgo their traditional anime fare and instead designed the whole of Layton with a fantastic rendition of European animation.  Other reviewers have described the animation as reminiscent of the movie The Triplets of Belleville, and they are correct.  This similarity is most apparent in Layton’s beautifully produced cutscenes.  These videos also feature nice voice-acting to compliment the exquisite images.  They are so good they will actually leave you wishing there were more of them in the game.  If Level 5 were to make a Professor Layton movie, I would not hesitate to buy it.

platcv_3.jpg

 

The soundtrack is a very rustic experience.  All the tracks heavily feature an instrument that sounds like an accordion, which really jells with the whole vibe the rest of the game emanates.  I personally found that the soundtrack was rather charming and added to the experience the game provides.  However, it has been my experience that some people tolerate accordion far more than others.  Listen at your own risk.

The best feature of Professor Layton is the longevity.  The main game will take a good amount of time (it took me around 10 hours), but once that’s done, there’s still more to come!  Every week, you can connect to Nintendo’s servers and download a new puzzle.  The Japanese version of this game came out a year before the localized version, and Level 5 has supported the game with a new puzzle every week so far.  Even if they stop now, that’s another 50+ puzzles heading our way.

When you talk about Professor Layton and the Curious Village, you really can’t talk about the game’s part individually.  While some parts are weaker than others, the different parts work together as a team to minimize each other’s weaknesses.  Each part coalesces with the others to provide a unique experience that can’t be found anywhere else.

Final Score: B

Trackback(0)
Comments (6)add comment

Jay said:

I think my wallet is about to get $30 lighter.
February 26, 2008

Skate said:

Yeah, I was having an incredibly difficult time deciding between this and Patapon, and would have gotten this if Patapon wasn't cheaper.
February 26, 2008

Lepper said:

at first i wasn't sure about the length of this one, but i think i'll definately pick it up now.
February 26, 2008

Cruithne said:

Yet another classic pick it up and play when you have five spare minutesgame for the DS.

(except, what you think is only going to be five minutes, turns in to ten, twenty, then an hour)
February 27, 2008

serial_vibe said:

I love this game like a fat kid loves cake, or butter. Fat people like butter. Actually, I'm a tooth pick and I love butter. So, i guess i love this game like i love butter.

It's only to bad i can't spread the game on myself like I do with the butter.

...


o_O

...

errr...nm
February 27, 2008

Eight_HundredDollars said:

I love these brain busting games. Makes me feel like I have a good use for my Big Head
February 27, 2008

Write comment
You must be logged in to a comment. Please register if you do not have an account yet.

busy
 
< Prev   Next >

Recent Reviews

article imageReview: Star Wars: The Force Unleashed

The basic idea here is pretty exciting. Finally, we get a chance to play as the evil apprentice of Darth Vader, destroying everyone and everything in our path. We’re unstoppably powerful, and we know it. How cool is that?! The problem, though, lies in the...
- Read the full review

More Articles...

Podcast Lineup:


UncleGamer Radio   UncleGamer Radio
Disagreements and debates every Monday
UncleGamer Radio   Achievement Junkie
Tune in for the inside scoop every Wednesday.
Post Game Report   Post Game Report
Get caught up on the week's news every Friday.
Remember When   Remember When
All the geeky and retro goodness you'll ever need every other week.

Log In / My Profile

Welcome to Talking About Games!

Today's Top News:

article imageBlizzard likes money; releasing StarCraft II campaign as three separate products

Blizzard fans (and StarCraft fans, especially) present  BlizzCon 2008  today were probably shocked to hear that when the RTS's sequel releases, single-player fans are in for a treat. An expensive treat. You see, Rob Pardo,...
- Read the full story

More Articles...

Sign up for our Game Nights!

COD4 - (Xbox 360) October, 2008
Wed, Oct 15th, @8:00pm - 10:00PM

Inside Xbox: Pick Up & Play

ix_pickupandplay_1.jpg
Every week on Inside Xbox, Nelson & Natalie recommend a game for you to Pick Up & Play!
 
Download new episodes every Monday on Inside Xbox!