Resident Evil has always been one of my favorite franchises. I was a dedicated Nintendoite for many years until one magic night. My pals had a PlayStation and a copy of Resident Evil. They told me I had to try this out and I wound up picking up at 7:15 p.m. that night. We played that game until 6 a.m. It was the most awesome thing I had experienced at that point. It blew away anything on the N64. I read in EGM (r.i.p) that Resident Evil 2 was coming out soon and it looked glorious. Immediately I began saving $20 a week from my crappy high school grocery job. The day it came out, I went home with a PS1 and a copy of Resident Evil 2. It was the only PlayStation game I owned for two months, and it was the only one I needed.
It has been a lot of years since then and the basics of what make it a great game have changed somewhat. Resident Evil 4 introduced a new way to play and a new type of enemies to face off with. Once again you no longer are being chased by slow T-Virus zombies, though some old "friends" do show up. The main evil after you this time is Las Plagas in nature just like before.
The gameplay is basically the same as Resident Evil 4 for good and for bad. It is a rough adjustment to go from a game like Dead Space with a more liberal control scheme to the stop and pop game play of RE 5. To be honest once you play the game for about an hour you will be fine but it does detract from the immersion. I had a harder time suspending disbelief as at least Issac Clark has the good sense to back up as he shoots at crazy things trying to eat his face off. Chris Redfield fears NO face eating. I go on record with that.
You can tell the main focus of RE 5 was to take the awesome experience of RE4 and share it with a friend. In this regard the game is amazing. Nevis and I have blown though most of the difficulty levels having a great time. The only drawback is that you lose a bit of the tension RE4 had since you are never alone in your fight.
The story is your typical semi-sensical Resident Evil fare, but it serves its purpose and remains true to its internal logic. To long time fans it is nice to finally have closure as this game marks the end of the current canon of RE according to Capcom. Though the world of Resident Evil tends to work pretty well with itself. I love the backstory of a world at siege by Bio-weapons. The acting is fairly well done in this installment much as it was done (mostly being the key word) in RE4. I enjoyed playing Chris and Sheeva but I would have loved a Leon Kennedy cameo somewhere.
To be honest I loved the terrible acting in the first Resident Evil that I feel it needs to be at least a little silly. I would love an unlockable "Jill Sandwich" dialogue option with RE1 inspired lines. One of the Tenku games did this.
Final Word:
A super adventure from beginning to end. This is THE game of the spring and for me the game of the year. It comes with my highest recommendation.








