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Review: LOL PDF Print E-mail
Written by Cliff Bakehorn III   
Monday, June 16 2008 01:00
thumb_lolbox.gifVideo games can be looked at in two ways. On one hand, you could look at video games as an art form. From this point of view, you would probably credit video games with a lot of notability in modern culture. On the other, you could look at video games as playthings that entertain like any other form of entertainment. From this point of view, you may enjoy video games, but you probably do not take them seriously.

LOL is just the game for a casual audience just trying to get a use out of their Nintendo DS. Although this wire frame of a game is actually not much of a game, it offers a fun little distraction that will definitely gather together a group of friends, similar to any board game. LOL is all about using your creativity and imagination with the stylus and a canvas to draw whatever it is that the game leader wants you to.

There really isn’t much to LOL. In fact, it is so simple, retailers do not even carry the game – Agetec only sells LOL off of its official website, agetec.com. So sit back and have a laugh with one of the DS’s simplest titles, LOL.

GTG to the next page after the jump.

LOL has no story, no missions, no weapons, and no real features. It is essentially a plastic shell (the cartridge) containing a virtual pen and paper with bright colored outlines and quirky little critters. Technically, the only “game” here is the game you create. That game could be anything, from finishing a sentence to seeing who can draw the best reproductive organs. At least, that’s what the games always seemed to turn into between my friends and me.

The fun thing about LOL is that there are no rules, so essentially, you make them all up. Gathering a group of friends should be easy, since LOL uses only a single cartridge. Once together, the creativity and laughs really do start coming. I will give LOL credit for its mantra on the back of the box: if this game is boring, you are boring. The reason for this is it is a virtual pen and pad of paper. Like in real life, if you cannot entertain yourself with a pen and pad of paper, you may have some sort of problem. 

lol1.jpg
The game starts by choosing a topic and time limit. 

When all players draw what it is that the game leader wants and the set timer expires, it is time to vote for the winning drawing. The leader gets a chance to look over all four possible entries and can choose which ones to vote upon and which order they are voted on. Then each person has three votes that can be divvied up between the choices. Of course, players can vote for themselves, so there can (and will) be draws.

Overall, there aren’t really graphics or music to talk about. LOL has some bright, colorful visual stuff slapped on it just to give it something to look at, but mainly it is a blank white canvas with black ink scribbled on it. It would have been cool to have different drawing tools or text tools, but unfortunately, this isn’t DS Photoshop.

lol2.jpg

The winner is selected by voting between the drawings. 

LOL is worth checking out for anyone who can be entertained easily with a group of friends. At $20, it may seem like an expensive pad of paper, but it definitely works at what it sets out to accomplish: it is a fun way to gather together a small group, draw little pictures, and laugh at the terrible sketches we are all capable of producing.

Final Score: D-

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