In a move that will probably shock the internet today, EA has announced that online passes will not make it to the next generation of video games. Enter your online pass now to read more. (more…)
“The Walt Disney Company (NYSE: DIS) and Electronic Arts Inc. (NASDAQ: EA) today announced a new multi-year exclusive licensing agreement to develop and publish globally new games based on Star Wars characters and storylines.” My thoughts after the jump. (more…)
Following on from today’s earlier odorous EA news, it has been announced that sly silver fox and all round greasy arm-pit John Riccitiello will be resigning as CEO of EA. He’s held the position since 2007 – a reign during which EA debased into the public enemy number 1 for most gamers via a systematic attack on effectively everything even remotely ‘consumer friendly’ – and will officially leave on March 30.
As of yet, there is no news on a replacement. Rest assured however, he’ll be a middle-aged white man with an expression of constant discomfort.
While it isn’t fair to pin the bounteous failings of EA purely on his probably scaly shoulders, there’s no doubt that Riccitiello’s was a reign of constant decline. He introduced himself as a man who believed the base-line $60 price-bracket for games was ludicrous and finished as the harbinger of Origin, a digital platform that charges the full $60 for…regular…games. Yeah…
So it’s with a hearty wave that we say goodbye to the man who once said that ‘a few years ago, the game you bought was the game you got’ as if it was a bad thing. Sleep well, plunderer of broken dreams, and may your successor helm an era of less blind, disingenuous, insulting idiocy.
So SimCity released earlier this month and managed to pull off that rarest of tricks: upsetting absolutely everyone with next to zero redeeming features.
It was the epitome of bad business and proved, if any more proof be needed, that EA’s soul was long ago sold off for a dry undercooked burger.
But have no fear, guys! For uncle EA wants to make everything alright again. And how better else to do that than by taking a page from the pedophile big book o’ tricks and throwing presents at you until you fall willingly into their drooling jowls again.
Said box of magic consists of:
Feels magical, right?
Those who have activated their copy of SimCity should receive an e-mail with the various codes and instructions needed to break the enigma code. And maybe download the games. The opportunity to download the games will be opening on a country-by-country basis with it being available word wide come March 22.
To be eligible, you must register your copy of SimCity before March 25 (11:59 pm) and the opportunity closes on March 30 (11:59 pm), because it isn’t EA’s fault if you can’t bend to their insultingly brief time-period. It’s not like the whole crap-heap was their fault or anything.
Cynicism aside, this actually seems like a pretty neat deal, even if the inclusion of SimCity4 is absolutely hilarious. While such a gratuitous apology would never have needed to exist if publishers actually made sure games were finished before they were released, at least some efforts are being made to rectify the issue.
Even if the whole thing stinks of disingenuous laziness.
Space terror, undead aliens, gun porn, and microtranscarions. Just some of the things that makes Dead Space 3 a winner. Keep reading for the Final Grade. (more…)
You know how a Michael Bay Transformer movie is not complete if Linkin Park doesn’t take part in the soundtrack? I guess you can say the same thing regarding the Medal of Honor franchise.
Watch the latest behind the scenes trailer for Linkin Park’s upcoming “Castle of Glass” music video, featuring interviews with the band and the developers of Medal of Honor Warfighter. The music video will feature a mix of live action footage edited with gameplay footage from the game.
Bioware has announced that the Leviathan DLC for Mass Effect 3 will be released on August 28 for PS3, Xbox 360 and PC. European PS3 owners will have to wait an extra day as it will be available to them on August 29.
The Leviathan DLC will be first single-player DLC released for Mass Effect 3. It will take place during the campaign and players “will be thrust into the darkest corners of space where they will hunt a mysterious being rumored to be powerful enough to destroy a Reaper.” The DLC will contain uncharted systems and new areas on the Citadel to explore. Players will be able to interact with brand new characters, unlock the AT-12 Raider shotgun and M-55 Argus Assault Rifle.
The price was previously announced at $10 or 800 Microsoft points.
We now have an official release date set for Dead Space 3.
Dead Space 3 will be released February 5, 2013 in North America, EA revealed today at Gamescom. The European release will follow on February 8.
To celebrate, let’s all check out the Gamescom Trailer together.
This week on Talking About Gamers join Jason, Samantha, Addam and Kyle as we talk about things that bring out emotion in us. Jason is regretful of his purchase of XBLA’s Deadlight, Addam is freaked out by some recent indie horror games, Kyle is excited for The Old Republic to go free to play and Samantha is disappointed in the games available on the PlayStation Vita.
Staying on the topic of emotions we discuss the idea that graphics need to be photorealistic in order to convey them properly. Other topics for this week include our interest in a standalone Day Z game, the gaming industry’s fixation on Metacritic and the success of season passes and premium game services.
Thank you for listening and please enjoy Episode 143 of Talking About Gamers!
The Talking About Gamers podcast can be found in iTunes and the Zune Marketplace. You can listen to Talking About Gamers through Stitcher Radio. We appreciate any reviews or to provide direct feedback feel free to send an email to firstname.lastname@example.org. You can hit us up on Twitter at @talkaboutgamers and find us on Facebook as well.
A fresh batch of new screenshots have been released for Dead Space 3.
The screens come via Gameinformer and show a new type of enemy – the Feeder. Feeders were once colonists of Tau Volantis who were isolated for so long that they took to eating the dead Necromorphs. As a result of being trapped underground for so long, they are hurt by bright lights and navigate via sound and attack in waves.
Check them out in our gallery below.